Prime Colonists
Project Info:
Project Info:
Team size: 7 (3 developers, 4 artists)
Team size: 7 (3 developers, 4 artists)
Tools I Used: Unity, Github, Trello, Visual studio
Tools I Used: Unity, Github, Trello, Visual studio
Description: Prime Colonist is a 2D exploration game that is aimed at children. In the game you can fly around in space, fight enemy space ships, go inside your ship and pickup boosts.
Description: Prime Colonist is a 2D exploration game that is aimed at children. In the game you can fly around in space, fight enemy space ships, go inside your ship and pickup boosts.
My contribution: I have worked on the UI and the activation of animations inside the ship.
My contribution: I have worked on the UI and the activation of animations inside the ship.
[June 2021, fourth period of the first year of Media College]
[June 2021, fourth period of the first year of Media College]
Gameplay Video:
Gameplay Video:
Player Score:
Player Score:
Here I made it, that if you hit a collider with the tag "Trash" then your score will increase.
Here I made it, that if you hit a collider with the tag "Trash" then your score will increase.
What I also made was that if you hit the trash with the spaceship. Then the spaceship will get damage.Â
Link to script page: Github
Switch To Outside/Ship:
Switch To Outside/Ship:
Here I made it that if you are inside the ship that you can go outside. When you walk inside a trigger then an UI component will show up with "Tab" on it. If you press tab then you will go outside the ship and you can go back by doing the same thing, but then at a satellite.
Link to script page: Github