Tower Defence

Project Info:

Team size: 1

Tools used: Unity, Visual Studio, Trello, Github

Description: It is a tower defence game, so you have to place towers to defend your lives.

Feature/mechanics: Wave spawner, path following, placement of towers, the shooting ability of the towers and the UI.

[October 2021, first period of the second year of Media College]

Gameplay Video:

Tower Look At Target:

Here I made it, that the tower looks at the enemies position. When the tower looks at the enemy, a spotlight will turn on. 

Then a bullet will be created and the bullet also looks at the enemy. The bullet will move to the enemy with a given speed in the inspector. The bullet (tower) has a reload time that is given in the inspector.

Link to script page: Github

Enemy Movement:

Here I made it, that every enemy that spawns in on one of the objects. That the enemy will look for the next object it needs to go to. Then it will move to the next way point.

The enemy will keep moving with a given speed in the Inspector, until it hits the end point.

Link to script page: Github